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RULES: HOLD'EM
In hold'em, players receive two downcards as their personal hand (holecards),
after which there is a round of betting. Three boardcards are turned
simultaneously (called the “flop”) and another round of betting occurs. The next
two boardcards are turned one at a time, with a round of betting after each
card. The boardcards are community cards, and a player may use any five-card
combination from among the board and personal cards. A player may even use all
of the boardcards and no personal cards to form a hand (play the board). A
dealer button is used. The usual structure is to use two blinds, but it is
possible to play the game with one blind, multiple blinds, an ante, or
combination of blinds plus an ante.
These rules deal only with irregularities. See Button and Blind Use for rules on that
subject.
1. If the first or second holecard dealt is exposed, a
misdeal results. The dealer will retrieve the card, reshuffle, and recut the
cards. If any other holecard is exposed due to a dealer error, the deal
continues. The exposed card may not be kept. After completing the hand, the
dealer replaces the card with the top card on the deck, and the exposed card is
then used for the burncard. If more than one holecard is exposed, this is a
misdeal and there must be a redeal.
1. If the dealer mistakenly deals the first player an extra
card (after all players have received their starting hands), the card will be
returned to the deck and used for the burncard. If the dealer mistakenly deals
more than one extra card, it is a misdeal.
2. If the flop contains too many cards, it must be redealt.
(This applies even if it were possible to know which card was the extra
one.)
3. If before dealing the flop, the dealer failed to burn a
card, or burned two cards, the error should be rectified if no cards were
exposed. The deck must be reshuffled if any cards were exposed.
4.discovered before betting action has started for that
round. Once action has been taken on a boardcard, the card must stand. Whether
the error is able to be corrected or not, subsequent cards dealt should be those
that would have come if no error had occurred. For example, if two cards were
burned, one of the cards should be put back on the deck and used for the
burncard on the next round. If there was no betting on a round because a player
was all-in, the error should be corrected if discovered before the pot has been
awarded.
5. If the dealer burns and turns before a betting round is
complete, the card(s) may not be used, even if subsequent players elect to fold.
Nobody has an option of accepting or rejecting the card. The betting is then
completed, and the error rectified in the prescribed manner for that
situation.
6. If the flop needs to be redealt for any reason, the
boardcards are mixed with the remainder of the deck. The burncard remains on the
table. After shuffling, the dealer cuts the deck and deals a new flop without
burning a card.
7. A dealing error for the fourth boardcard is rectified in
a manner to least influence the identity of the boardcards that would have been
used without the error. The dealer burns and deals what would have been the
fifth card in the fourth card's place. After this round of betting, the dealer
reshuffles the deck, including the card that was taken out of play, but not
including the burncards or discards. The dealer then cuts the deck and deals the
final card without burning a card. If the fifth card is turned up prematurely,
the deck is reshuffled and dealt in the same manner.
8. You must declare that you are playing the board before
you throw your cards away. Otherwise, you relinquish all claim to the pot.
“Robert’s Rules Of Poker” by Robert Ciaffone
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